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Old Mar 16, 2007, 05:37 PM // 17:37   #1
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Default The Realm of Torment is BORING

The realm of torment is boring. As in, I want to take crayons to my computer screen so I will have something interesting to look at while I quash demons.

How many shades of grey can there be? And don't tell me that painting the second to last mission red makes it anymore visually interesting.

But to the point: I don't like playing in the realm of torment because the terrain is so boring. Grey land. Grey skies. Grey trees. Grey enemies. Grey water. Grey buildings. Did they just hit the paint all button and go for grey? For that matter, fow, uw, desolation, and kaineng city are all areas that I avoid because I find it depressing and boring to play there.

The sad part is, the end game content is where I WANT to spend most of my time. But I find myself avoiding those areas because I would rather wander through the sublime surges of the jade sea or view the breath-taking cliffs and gorges of Vabbi. In fact, I don't even want to do the quests in the realm of torment because I hate playing in such an ugly environment. In comparison, I always take the time to finish each and every Vabbi quest (the trade contacts do help...) It doesn't bother me that some of Kourna is kind of boring. I pass through Kourna on my way to bigger and better things. What bugs me is that the biggest and best areas are so drab.

The fix? Please, please, make future end game areas visually interesting! I get the idea that a dark, evil god wouldn't live in the rolling hills of the telletubbies, but can't we be fighting to save a beautiful forest instead of assaulting the most boring plane of existence ever conjured up by the mind of a twisted god? (I'll give the designers the whole twisted intestines mission, though, that was pretty cool.)

Again, how many shades of grey can there be?
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Old Mar 16, 2007, 06:02 PM // 18:02   #2
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People have been asking for areas like Ch1 Pre-Sear for a long time; though it rarely happens.
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Old Mar 16, 2007, 06:11 PM // 18:11   #3
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yeah i totally agree with you xukaiwen, why does evil have to look so boring. yeah for a change let us save a forest. I want GREEN!!... not enough green
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Old Mar 16, 2007, 06:14 PM // 18:14   #4
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Tarun: "People have been asking for areas like Ch1 Pre-Sear for a long time; though it rarely happens."

True. But I think Istan is visually interesting. Vabbi is beautiful. The Jade Sea (and arguably the Echovald Forest) are unique and fun to look at. I'm not saying that there aren't areas that are as fun to look at as Pre-Sear. I'm just asking why can't end game areas be fun to look at? The ring of fire is better than the realm of torment, but not by a whole lot. Its all one color.

Last edited by xukaiwen; Mar 16, 2007 at 06:21 PM // 18:21.. Reason: add a quote to make my answer make sense
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Old Mar 16, 2007, 06:20 PM // 18:20   #5
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Uhmm Devil have angel look? War looks like peace? Well I disagree with you! Everything have its own look/appearant! If you think DoA is boring then you should do something else! Everything WILL be boring if you play it OVER and OVER..no surprise!

/notsign
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Old Mar 16, 2007, 06:37 PM // 18:37   #6
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i could see some more color in DoA. I mean margonite purple is nice and all but the area is a bit drab. If i were evil overlord i would dress in festive colors just to screw with the heros heads. They expect all blacks and greys.


~the rat~
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Old Mar 16, 2007, 07:44 PM // 19:44   #7
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DoA was supposed to be a place of desolation and destruction. So grey. I don't want DoA to look like some care bear happy realm.

As for other places... except for pre- I'm usually busy beating up monsters to notice or care, which is why i think pre is pretty and everywhere else is not as pretty.

Edit: Honestly, I think DoA should be entirely black and white would add a more horror-style element to it ^^

Last edited by Not A Fifty Five; Mar 16, 2007 at 07:48 PM // 19:48..
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Old Mar 17, 2007, 02:01 AM // 02:01   #8
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I don't find anything wrong with it. I always enjoyed the tormented landscape, the dark colors are a nice change form everything being so... nice. I think it is about time they made a totally dark looking place and it happens to be my favorite place to quest in. You can't have everything; you like the vabbian cliffs, I don't, I like torment, you don't. Trade offs.

~Death~
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Old Mar 18, 2007, 07:40 AM // 07:40   #9
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He isn't asking to change the current endgame areas, he just wants more visual variety in the future ones, give him a break here. True, I don't like playing in the RoT at all (and not just because of the scenery). I don't even like playing in Elona except for a few places here and there. I like having more variety in the places I go to too, like in Tyria. There are mountains, coastlines, jungles, deserts, volcanoes, and wastelands in one game! Cantha is alright, the Echovald Forest, Jade Sea, and Shing Jea are nice to look at as well. I know Anet isn't going to change the current looks, but please add more variety to the future ones.

What rule is there that says the elite areas have to be black?

/signed
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Old Mar 18, 2007, 08:24 AM // 08:24   #10
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/signed for some lush plant filled end game areas, especially one based around the Maguuma jungle theme (the lower jungle areas with lots of plants and water, not the dry upper parts) as its my favorite part of GW graphics wise. Though high level areas with Kryta, Istan or Pre-Searing graphics would also be good.

Melandru's realm might fit this well, and if it reuses existing graphics, the art guys can be kept working elsewhere. Personally I'm sick of desolate areas, especially deserts.
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Old Mar 20, 2007, 06:36 PM // 18:36   #11
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Yeah, I always claim that I want Irish, Galician or Scottish like plains... with hills and such...

But the Torment is fine as it is... is a place to suffer for all eternity... it's not meant to be 'beautiful' it must be boring and suck.
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Old Mar 20, 2007, 08:53 PM // 20:53   #12
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The realm of torment is supposed to be evil looking, not inviting. If you want something pretty go to Vabbi. Sites there are spetacular.


Yes the Realm of Torment is boring, but its fun to massivly farm!
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Old Apr 07, 2007, 01:15 AM // 01:15   #13
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It is bland, but that's the nature of the beast.
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Old Apr 07, 2007, 01:19 AM // 01:19   #14
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Quote:
Originally Posted by Strange Guy
Uhmm Devil have angel look? War looks like peace? Well I disagree with you! Everything have its own look/appearant! If you think DoA is boring then you should do something else! Everything WILL be boring if you play it OVER and OVER..no surprise!

/notsign
I think he means within a reasonable range.
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Old Apr 07, 2007, 01:19 AM // 01:19   #15
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/signed half ^^

I agree it's REALLY boring! Having an evil person who likes beauty would be nice ^^ Even if we have to save the forests from some evil lumberjack dude!
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Old Apr 07, 2007, 03:43 AM // 03:43   #16
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I'm guessing the palette of colours are supposed to give off that "ruined/lifeless" feeling and the fleshy areas are supposed to give off that scary feeling that the realm of torment was made out of flesh or something... But it gets boring thus,

/signed
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Old Apr 07, 2007, 05:07 AM // 05:07   #17
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Quote:
Originally Posted by MithranArkanere
Yeah, I always claim that I want Irish, Galician or Scottish like plains... with hills and such...

But the Torment is fine as it is... is a place to suffer for all eternity... it's not meant to be 'beautiful' it must be boring and suck.

I thought suffering for all eternity was called marriage?

Anyhow, it's supposed to be gloomy, dark, and dreary. What do you want, Abaddon to attack you with a big musical song or something (I know he dances as it is)?

/notsigned.
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Old Apr 07, 2007, 05:25 AM // 05:25   #18
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We dont need to be happy with green rolling hills.... just put some more thought into the design next time. Would it be wrong to have some other dark colors in there? Dark blues and greens would not be bad... even if just in the forms of glowing floating runes or some such crap.

I agree completely with the OP that the torment areas and the ring of fire are EXTREMELY boring to look at, there is absolutely nothing in those areas that is screenshot worthy. And it doesnt just have to do with teh colors, look at Echovald... that is mostly grey but there are still some STUNNING views in those areas.
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Old Apr 07, 2007, 05:33 AM // 05:33   #19
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First off, it's so dark and grey because - hell, it's Abaddon, dude. Everything he does, everything about him, is supposed to make you suffer.

However, this does make running through the end-game areas a little harder. I would like to see more of those cool purple Margonite towers, and maybe a different sky.

I still think it's a cool, though. I find it more enojoyable with the music off.

/signedatidbit.
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Old Apr 07, 2007, 06:27 AM // 06:27   #20
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Places aren't really boring, but people can be.

Location: Big Dark Cave full of Monsters

Status:
Boring

Explanation of Status: The cave is boring because it's big and dark...

o.O

I really don't need to have pre-school finger paint colors splashed all over my monitor in order to feel excited. Dark and sinister places are generally expected to be dark and sinister. Sure day-glo colors have a place, but not in a place called the Realm of Torment, eh?

These type of things are called "settings". Books have 'em, movies have 'em, and even paintings have 'em, they help frame the action and help illustrate the story.

Could be that there's just a lot of players that decide to disable the in-game audio so they can listen to the Back Street Boys Greatest hits while playing Guild Wars.

To me, that's like playing half a game, or watching a scary movie with the volume turned off. Guild Wars blasting at you in surround sound is fairly lively, in my opinion.

Ultimately, maybe it's just a complete rebellion against anything that smells of role playing immersion.

I remember when I first read the Lord of the Rings Trilogy, I hated the part of the story where Frodo and Sam are making their slow and tortured progress through Mordor.

It wasn't boring, but it sure was depressing, painful and suffocating.
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